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Logic world series download
Logic world series download







logic world series download
  1. #LOGIC WORLD SERIES DOWNLOAD MOD#
  2. #LOGIC WORLD SERIES DOWNLOAD UPDATE#

  • Colliders are instantiated more efficiently.
  • Component/wire geometry is now rendered with GPU instancing instead of in combined mesh chunks.
  • Improved game framerates for most scenarios, particularly for large worlds, and particularly if post-processing or shadow cascades are disabled.
  • logic world series download

    Significantly improved loading times, especially for large worlds.Fixed weird simulation glitches (and occasionally server crashes) that would occur when changing the number of pegs on a component that has connected output pegs (#104, #250).Fixed component outputs sometimes erroneously changing state when the number of inputs is changed.Fixed Clone operations not properly copying the circuit states of the original objects, which would often result in flickers and broken feedback loops (#116).Outputs that should start on (such as the outputs of newly placed Inverters) now start on in the simulation.Fixed the simulation unpausing in singleplayer when accessing a sub-menu of the Pause menu.Fixed the simulation unpausing in multiplayer when a new player joins the server even if the players currently on the server have paused it (#347).Renamed the server command `step` to `simulation.step` for consistency.Removed the server config value `SimulationTPS` as this is now configured per-save in ExtraData.Added server config value: `MaximumSimulationTPS`.Added server config value: `DefaultSimulationTPS`.Added a hotkey to step one tick forward through the simulation (when the simulation is paused), bound by default to `Shift+F10`.Added a hotkey to pause or resume the simulation, bound by default to `F10`.It can be accessed through a new button in the pause menu or with a hotkey, bound by default to `F9` Chairs will no longer be outlined if you look at them while they are occupied.Fixed Chairs sometimes erroneously complaining that they are occupied (#223).Fixed Delayers getting out of sync after being cloned.Fixed some unintuitive Delayer behavior that could, among other anomalies, allow one-tick pulses to go through a two-tick Delayer (#183).The input pegs on XOR Gates, AND Gates, D-Latches, Oracles, and Relays are now slightly longer.

    #LOGIC WORLD SERIES DOWNLOAD MOD#

    If you hold the Mod key while flipping a row of switches, they will all be set to the same state as the first switch flipped (#60).Added a “reset” button to the Edit Delayer menu, to reset it to the default delay of 10 ticks.Added an option to Keys to only allow pressing them while in a Chair.

    logic world series download

  • Fixed hovered colors in the Quick Color Chooser being persistently applied when the operation is canceled (#71).
  • Fixed log spam with “Look viewing rotation vector is zero” during some edge cases with grabbing.
  • Fixed warnings and errors in the console when grabbing and resizing Flags.
  • Fixed not being able to resize short Flags.
  • Fixed rotations getting out of sync during Multi-Clone if you try to rotate before the first successful placement (#268).
  • Fixed flip state not always being correctly detected for Grab/Clone operations (#351).
  • Fixed board drawing sometimes not properly snapping to a square size when holding shift (#203).
  • Fixed canceling multi-wire placement not removing the outlines of the selected pegs (#233).
  • Fixed some issues with components moving around upon completing a multi-resize (among them #266).
  • Fixed undoing build actions that deleted wires breaking the undo stack (#399).
  • Fixed undo/redo stack breaking and causing errors sometimes (#396, #281).
  • Fixed sometimes not being able to rotate Switches, Buttons and Keys without grabbing them first (#206).
  • You are now always allowed to proceed with a deleting operation when multiple components are selected (the previous rule was that you had to select all the children of a component).
  • Added secret setting: `.AllowSelectingParentsOfFirstComponentInPass`.
  • Added secret setting: `.AllowSelectingChildrenOfFirstComponentInPass`.
  • During a Multi-Select pass, components which are a child or parent of the initially-selected component will no longer be added to the selection.
  • Various improvements to Multi-Edit, especially with regards to colorable components.
  • #LOGIC WORLD SERIES DOWNLOAD UPDATE#

    During Grab, Clone, and Resize operations, the placing ghost will now update its circuit states instead of being frozen.Multi-Wire Placements with only one peg in the first selection now work properly.Multi-Wire Placement is now treated as a single action in the undo/redo history, instead of one action per wire placed (#318).Added a button in the Action Wheel configuration screen to reset to the default Action Wheel configuration.You can now configure the size of the Action Wheel.Multi-Grab and Multi-Clone handle a bunch of placement edge cases much better, particularly related to circuit boards.Multi-Clone now supports cloning wires that connect the different selected objects (#73).









    Logic world series download